Skip to main content

Elves - Ageless and Unchanging

These creatures are born of ancient fae magics, timeless and noble. An average elf is human-like in appearance, with slender, supple builds and elongated ears that come to points. Only at a distance is an elf mistaken for a human. Up close they have a distinct presence that makes them seem foreign and otherworldly.
Elves are effectively eternal. While they can fall into ill health or die from violence, most elves live hundreds of years before their demise. While there is a certain allure to this, most elves are at a disadvantage in dealing with human society. They truly do not understand the difference between the human culture of five hundred years ago and that of today.
With the withdrawal of magic, elves had an understanding of human society. Upon their return to the world, they have been flummoxed by how much has changed. The response has been confusion and a reliance on the younger, more mortal and adaptable magical races in order to bridge the gap in understanding.
The other response has been an increase in breeding among elves. They understand that new, young elves are needed in order to understand the mundane world. As such, the elves find themselves divided between ancient, anachronistic beings and young elves that are discovering the world for the first time.
As magical beings, elves are tied to the natural world. They tend to feel most comfortable surrounded  by nature and are often uncomfortable in civilized settings. Their magical talents are diverse but they tend to embrace magics that enhance and improve the natural world.
Many stories involving elves talk about them enchanting mundanes and leading them away from the world. It's difficult to say if this is a mundane tale to explain how 'normal' people become embroiled in the magical community or if elves really have led mundanes away from the world over the years. It is fact that many humans who have learned magic have done so at the instruction of elven tutors. Elves are definitely charismatic, powerful and beautiful in ways that could attract people of any race. This may be a magical aura or merely their innate presence.
As an ageless race, elves have no particular inhibitions regarding gender or sexuality. While elves are born gendered, their long lives lead elves to very different paths, As a species, elves do not judge or reflect on sexuality or relationships amongst one another, even when these relationships include members of other races.

Comments

Popular posts from this blog

Why Play Open Legend and Legends of Today

There are reasons to choose Open Legend as a Role-Playing Game. For new players and new groups, there are so many choices of game to play! In the interest of that, here are some things to think about when you consider Open Legend. For more about Legends of Today, check out What Kind of Game is This? Open Legend benefits 1. It's free and open-source! This gives you a chance to try a game with little up-front cost. You can find all of the rules for the game on the website openlegend.com . There are already good online tools for Open Legend ( openlegend.heromuster.com ) so you can create characters and track things without paper. That means all you need is dice! There are online dice simulators readily available for free, so you could play this game at no expense. But dice are fun! 2. The game encourages you to make the characters you want. You can generate pretty much any character and simulate any genre. The rules are light and consistent. There are no spellbooks and few list...

Campaign Example: The Infiltrators Adventure 1

Last night on twitch.tv/time2tabletop I got the opportunity to start bringing Legends of Today to life! This was a first Open Legend game for all the players and one of the first RPGs ever for 2 of the players. With that in mind I simplified out the magical races and just focused on 'normal' characters. So this was a proof of concept for the modern setting, not the idea of including magic. I learned a few things: 1. Loose notes are good notes. I kept the things the players liked best and skipped anything they didn't. 2. Fights in Open Legend can be brutal! This might be luck, but last time I ran OL, the party ran right over the opposition. This time, I immediately exploded the dice in a big way against a PC. They were knocked unconscious immediately. 3. Unsurprisingly, there is a big difference between a Power Level 7 and Power Level 5. The attacks made at Power Level 7 proved unstoppable against Level 1 players. I took note of the names the players wanted to use bu...

Threats

Threats are everywhere. Legends of Today need Threats to face. Governments While it's simple enough to imagine that governments fear the magical, it's really specific segments of the government that may deal with magical threats. Department of Immigration The natural choice to control magical beings in the country, Immigration has suddenly become faced with beings it has no chance of controlling. Some magicals work with Immigration, especially Trolls who don't think of national politics as such. Bureau of Investigation The BI is in charage of threats to the nation. The sudden return of magic definitely qualifies. Some of its senior members may be magical, or advised by the magical, so this may be more of a targeted witch hunt or vendetta instead. Department of Defense/military Weaponizing magic and the magical would be an incredible coup. Scarier to contemplate is that this government is not the first to bring magic to the battlefield. Corporations Corpora...