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Character Creation: Perks, Flaws, Feats

New Perks

Magic Resistant: You are exceptionally difficult to charm or affect with magic. Once per game session when someone targets you with an Extraordinary bane they have Disadvantage 1 on their roll.

New Flaws

Antiquated: You have trouble keeping up with the world of today. Things change so quickly, you  find yourself out of date.
Doubting: You actively disbelieve in magic. The presence of magical creatures hasn’t made the world better; you would rather they all just went away.
Mundane: You don’t feel the presence of magic in the world. Being without the spark that allows one to learn magic yourself, you find it difficult to comprehend. Magic passes you by without notice.
Technically Impaired: You have difficulty working with technological devices. The more complicated things are, the harder they are for you to use.

New Feats

Minor Seeming

Cost: 1 point
Prerequisites 
1 in any Extraordinary Attribute
Description
You have a minor Seeming that allows you to avoid notice in public. In a crowd, no one notices your horns, tusks, or other differentiating features.
Effect
You can avoid notice from the mundane as long as you do not actively attract attention through combat, massive manipulation of the environment, etc. Your Seeming has no affect on magical people.

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